﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ServerYuGi
{
    public partial class SSupervisor
    {
        void Process_TURN_SKIP(params object[] param)
        {
            if (DemYMSGChiaBaiCuaPlayer > 0)
            {
                DemYMSGChiaBaiCuaPlayer = 0;
                TurnManager.GoToTurn(Common.EnumState.EndTurn);
                return;
            }
            TurnManager.NextTurn();
        }
    }
}
